Skull and Bones Discussion: Addressing Wager Fast Travel Abuse

In the ongoing discussion surrounding Skull and Bones, one prevalent issue that has garnered attention is the abuse of fast travel during Helm Wagers. While fast travel itself isn’t the root problem, it serves as a means to exploit the system. Here’s a proposed solution to mitigate this abuse without resorting to disabling fast travel altogether.

The crux of the issue lies in players tracking the target ship’s movements from a distance, thereby negating the challenge of hunting them down. One potential fix is to remove markers from the map, except for a brief period after joining the Wager. During this time, players who join will receive information about the target ship’s location, but subsequent tracking will be restricted.

Furthermore, active participants in the event should be visually distinguished with red (or another color) flares akin to those used by bounty ships. This serves as a clear indication to all nearby vessels that these ships are engaged in a PvP event, fostering fair play and transparency.

With these adjustments, players can still utilize fast travel to position themselves strategically near the starting location. However, they must actively hunt down the target ship, introducing an element of skill and strategy. The target ship, in turn, can employ tactics like navigating through fog or taking obscure routes to evade pursuit, adding depth to the gameplay.

It’s essential to acknowledge that disabling fast travel entirely during PvP events isn’t the optimal solution. Many players join the event only when they are in close proximity, and a server-wide restriction would unduly impact their gameplay experience.

Another suggestion involves displaying hunting ships on the map at all times, while the ship carrying the chest periodically reveals its location. This “last known location” feature adds an element of uncertainty, encouraging players to adapt their strategies dynamically. Additionally, granting the chest carrier the ability to detect nearby vessels near the destination outpost adds another layer of strategic depth, allowing them to anticipate potential ambushes.

Ultimately, Helm Wagers are intended to be a risk-reward event, but subtle adjustments are necessary to level the playing field. By implementing these changes, Skull and Bones can foster a more balanced and engaging PvP experience, preserving the thrill of the hunt while ensuring fair competition among players. Make Skull and Bones Items and S&B Silver more balanced instead of being full of complaints to the detriment of the game.